A1 - Using gaming technology to produce real world learning
- Offering engaging learning through games
- What learning is effective through gaming technology?
- What is the management-level perception of using games to learn?
- What are the tangible benefits of using gaming technology?
- How sophisticated does the technology have to be?
- Developing virtual environments in which to learn
- Is context king?
- What are the cost implications?
Session Info
Date :
14/11/2007
Time :
14:15 – 15:25
Speakers
John Newton
NCR Corporation
John is Learning Director at NCR Corporation, a global role that encompasses leading the design, development and delivery of training programmes that support the deployment of NCR's Products and Solutions, as well as the education and development of the sales force and professional services organisations.
David Wortley
Serious Games Institute
David is Director of the Serious Games Institute (SGI) at Coventry University, where he is responsible for the development of the Institute as a brand new self-financing initiative to establish a centre of excellence for the emerging serious games application area.




